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Destiny erscheinungsdatum

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Destiny ist ein von Bungie entwickelter Massively Multiplayer Online First-Person Shooter .. Am 6. September erschien mit Destiny 2 der offizielle Nachfolger für PS4 und Xbox One. Die PC-Umsetzung folgte am Oktober. Destiny 2. Destiny - Standard Edition - [PlayStation 4] - Kostenloser Versand ab 29€. x 13, 4 x 1,3 cm ; 81,6 g; Erscheinungsdatum: 9. September ; Durchschnittliche. Destiny 2 ist da - Bungies Online-Shooter geht in die zweite Runde. Zuerst war der Loot-Shooter von Bungie für PlayStation 4 und Xbox One zu haben.

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This video has an invalid file format. Auto HD High Low. Sorry, but you can't access this content! Please enter your date of birth to view this video January February March April May June July August September October November December 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Year You're Good to Go!

Want the latest gaming news as it breaks? You are now subscribed. Subscribe for the latest gaming news. The losing factions can also gain the reward, but must pay 50, Glimmer for their faction's item.

Once a player has completed the main story and has reached the level cap currently 50 , they unlock access to different types of end-game content.

These activities include Nightfall strikes a weekly featured strike with modifiers and high level rewards; as of the Forsaken expansion, players can choose one of three featured strikes , a strike playlist with modifiers, a Daily Heroic Story playlist, the "Leviathan" and "Last Wish" raids, the "Eater of Worlds" and "Spire of Stars" raid lairs, and the "Escalation Protocol" and "Blind Well" horde activities on Mars and the Dreaming City, respectively, among other PvP activities.

A harder difficulty mode called "Prestige" is available for the Leviathan raid its raid lairs, with modifiers; there are no plans for a Prestige mode for Last Wish.

These end-game activities reward players with powerful gear upon successful completion to increase their Power level. Like the original, player versus player combat exists in what is called the Crucible with Lord Shaxx returning as its NPC.

The original Destiny ' s Crucible featured six-versus-six and three-versus-three game modes, as well as a limited time two-versus-two mode. At launch, all game modes were four-versus-four as Bungie shifted their focus to smaller teams for competitive multiplayer and better map design, but Quickplay modes eventually became six-versus-six.

Like the original, player statistics such as weapon power and defense are balanced between players in Crucible game modes. The in-game HUD was updated so that players can see if an enemy has their super charged or has power ammo.

Players currently do not have the option to select a single game mode to play. Excluding Trials of the Nine and Iron Banner modes, Crucible features two options, quickplay and competitive.

Quickplay rotates between three game modes from the original Destiny that were modified for the new player count: Clash, Control, and Supremacy; Supremacy was eventually moved to its own playlist in an update.

Competitive rotates between Destiny 2 ' s two new modes: Countdown and Survival, as well as four-versus-four versions of Control and Clash.

If the opposing team plants a bomb, they must defend it until it explodes, while the other team attempts to defuse it. If the original defending team kills all players on the offensive team, the round is over, similar to the 'Search and Destroy' game modes from other first-person shooters.

If a player dies and their team's total lives is at zero, they cannot be revived for the remainder of the round. Trials of Osiris from the original game was replaced by Trials of the Nine.

The game mode for this new Trials, however, has changed; instead of using the Elimination mode of the original, Trials of the Nine rotates each week between Destiny 2 ' s two new game modes, Countdown and Survival.

Only one map is featured for Trials' four-day duration, but the map also rotates weekly. Player's gear is locked during Trials, meaning they cannot change it for the duration of a match.

Unlike Trials of Osiris, players can gain access to the Trials of the Nine's social space called The Spire, located in unknown space, for completing a match of Trials and earning Trials tokens.

Gaining three, five, and seven wins on the score card, respectively, gains access to the upper tiers of the social space with greater rewards at each tier.

Going flawless with seven wins allows admittance into an exclusive area with even greater rewards. Three losses resets the score card. To access Trials of the Nine, players must have completed the campaign, completed Lord Shaxx's "Call to Arms" milestone, and have a Power level of at least The periodic competitive Iron Banner PvP mode of the original game, which disabled balancing of player's gear, also returned for the sequel.

Destiny 2 ' s Iron Banner, however, does not disable balancing, with Bungie stating that "Your fighting abilities, not your power levels, will decide the outcome".

This was changed following the release of Forsaken , with balancing becoming disabled like the original game.

Like the original, Iron Banner lasts for one week and features milestones to complete daily. Players must have completed the campaign and be level 20 to access Iron Banner, which features the returning Lord Saladin from the original game as its NPC.

A hour free trial of the mode was made available to all players on September 1, , three days prior to the launch of Forsaken.

Two teams of four players compete against each other by defeating PvE enemies. Enemies, when defeated, drop motes which players can pick up and deposit in a bank in the center of the arena.

Depositing 5, 10 or 15 motes send small, medium or large enemy blockers, respectively, to the opposing team's arena and locks their bank; the opposing team must defeat the blockers in order to reactivate their bank.

Every 25 motes deposited opens a portal where one team member can invade the other team's arena. Defeating members of the opposing team drops any motes that they are carrying.

After depositing a certain amount of motes, a boss will spawn in the middle of the arena; if a team member is defeated by an invading member of the opposing team, the boss regains health.

The first team that defeats their boss wins the round. The player's Guardian and their Ghost respond by assisting the Vanguard in assaulting the Red Legion command ship.

As they confront the Red Legion's commander, Dominus Ghaul, his forces attach a device to the Traveler and begin draining it of the Light, the power used by the Guardians.

The Guardian loses their powers and is nearly killed by Ghaul. Waking two days after the attack, the Guardian locates their Ghost.

The Guardian follows a vision to encounter a shard of the Traveler hidden in a forest within the EDZ.

Ghost interfaces with the shard and both its and the Guardian's Light are restored. After restoring long range communications, Hawthorne intercepts a distress call from Commander Zavala, urging surviving Guardians to travel to Saturn 's moon Titan and assist in mounting a counter-offensive.

Against Hawthorne's objections, the Guardian travels to Titan, which has been overrun by the Hive. With assistance from Deputy Commander Sloane, they learn that the Red Legion was dispatched to the Milky Way in response to a distress call sent during the Taken War two years prior, and that Ghaul possesses a superweapon known as the Almighty, a space station capable of destroying stars.

Resistance to Cabal rule has resulted in entire star systems being destroyed. The intelligence also reveals that the Almighty is positioned near the Sun, breaking up the planet Mercury as fuel.

During this time, it is shown that Ghaul, aided by his mentor, the Consul, overthrew Emperor Calus and took control of the Cabal, and has been studying the Traveler in order to learn how to use the Light and legitimize himself as Emperor.

The Guardian locates Cayde-6 on the centaur planet Nessus , which has almost been completely transformed by the Vex.

With the aid of Failsafe, an AI from the crashed starship Exodus Black , the Guardian frees Cayde from a Vex portal loop, and claims a teleporter for use in taking back the City.

Cayde directs the Guardian to find Ikora on the Jovian moon of Io , where she had gone to find answers about the Traveler.

Afterwards, the Vanguard reunites at the Farm and conclude that the only way to retake the Last City and save the Traveler is to shut down the Almighty first, eliminating the possibility of it destroying the Sun.

The Guardian boards the Almighty and destroys the weapon, signaling Zavala to begin the counterattack. As the Vanguard begins the assault, the Consul admonishes Ghaul for his obsession with the Traveler, and urges him to take the Light; Ghaul is reluctant until the Consul kills the Speaker, whom Ghaul had captured and tortured to try and learn more about the Traveler.

Ghaul then proclaims that he will take the Light, and strangles the Consul in a fit of rage. The Guardian returns to Earth to assist in the counterattack and infiltrates Ghaul's command ship alone to save the Traveler.

Ghaul forcibly takes the Light, corrupting it, and uses its power against the Guardian, but the Guardian is successful in defeating Ghaul.

Ghaul reemerges as a massive ethereal figure who then speaks to the Traveler directly. In doing so, the Traveler wakes from its long sleep, destroying the device that was harvesting its power and killing Ghaul.

It sends a massive shockwave, restoring the Light and decimating the Red Legion's forces. The game ends with a posthumous voiceover from the Speaker, reminding all that the Light can never be stopped.

The Guardian and Ghost convene with Zavala, Ikora, Cayde, and Hawthorne at an undamaged portion of the Tower, with the Vanguard returning to their old duties and Hawthorne assuming a new post there.

In a post-credits scene, the shockwave sent by the Traveler is shown reaching the entire system. The wave of Light extends beyond the Solar System and spreads beyond the Milky Way, before panning across a fleet of dark, unknown ships sitting some distance away in extragalactic space.

Following Ghaul's defeat, a massive Cabal ship called the Leviathan appears in orbit of Nessus, under the control of the exiled Emperor Calus.

Calus invites Guardians to complete a series of challenges before reaching his throne. A fireteam of Guardians complete his challenges before facing Calus himself; however, after overcoming his strange powers and defeating him, they discover that they were fighting a mechanical doppelganger.

The real Calus speaks through the machine, claiming that what they know is a lie and that there is a truth beyond what the Speaker had told them.

A sequel to Destiny was first mentioned in November , two months after the original released, by Activision chief executive officer Eric Hirshberg, where he said "Work has also begun on future expansion packs as well as on our next full game release".

Andromeda , joined Bungie. In Activision's earnings report for , Hirshberg said that Destiny ' s sequel was still "on track for release this fall [].

The cornerstone of that is a great cinematic story that's been a real focus with a great cast of memorable, relatable characters, coupled with some very nice ways to make the game more accessible to a casual player.

Without losing anything that our core players love, we've made it more accessible to someone who just wants to have a great, more casual first-person action experience.

Bungie had said that players' characters and progression would carry over into future releases. Characters and progression did carry over into Destiny ' s expansions, but for the sequel, only players' characters' physical appearance carried over if they had reached level 20 and completed the Black Garden quest in the original.

In regards to why progression and items did not carry over, Bungie said "We believe this is the best path forward.

It allows us to introduce the major advancements and improvements that all of us expect from a sequel, ensuring it will be the best game we can create, unencumbered by the past.

Players' characters, progression, and items are still accessible in the original Destiny , which will continue to remain online.

On March 23, , a promotional poster for the sequel was leaked by Lega Network, revealing the game's name as Destiny 2 and a release date of September 8, , with the mention of a public beta for the game.

The poster showed that just like the original, Destiny 2 would have PlayStation exclusive content. The teaser showed the Tower under attack by the Cabal, one of the enemy races from the original game.

PlayStation 's YouTube channel showed a slightly extended teaser, officially confirming that there would be timed exclusive content for PlayStation 4, and it would last until at least fall The Cabal are being led by Ghaul, the commander of the Red Legion.

The trailers confirmed that Lance Reddick , Nathan Fillion , and Gina Torres would be reprising their roles as the class Vanguards, respectively.

Noseworthy went on to say, "I think it's pretty unrealistic given we're an online-only game, right? It's incredible, I love the console, but in terms of where it's at, I don't want to leave anyone with the possibility of like, 'it's a thing we'll consider, maybe next year.

The Microsoft Windows version of Destiny 2 supports native 4K resolution and uncapped frame rate fps , full mouse and keyboard support, text chat, adjustable field of view, and Lead engineer Matt Segur explained, "Every activity in Destiny 2 is hosted by one of our servers.

That means [players] will never again suffer a host migration during [a] Raid attempt or Trials match. This differs from Destiny 1 , where these hosting duties were performed by player consoles and only script and mission logic ran in the data center.

Grimoire cards that were found in the original game, which detailed the lore of the Destiny universe and could only be accessed from Bungie's website and the Destiny app, did not return for the sequel.

For Destiny 2 , Bungie shifted their focus to in-game storytelling, which was something the original was criticized for lacking. To detail the lore of the universe in Destiny 2 , there are many artifacts around the maps that can be scanned by Ghost, who will give details and backstory.

Exotic gear and some legendary gear also have a lore tab. It showed that Bungie did focus more on the story for the sequel than the original, as Bungie was "attempting to go in-depth into the universe and the motivations of the characters.

Early access for pre-order customers began on PS4 on July 18 followed by Xbox One on July 19; non-pre-order customers received access beginning July The console beta concluded on July 25, after a 2-day extension.

The beta for the PC began on August 29 and concluded on August Destiny 2 was released worldwide for the PlayStation 4 and the Xbox One on September 6, , and the Microsoft Windows version released worldwide on October Like the original, there is an Expansion Pass , which grants access to the first two expansions of Destiny 2.

The Digital Deluxe Edition includes all of the premium digital content. Prior to the console release, Bungie said that they had already began working on post-release content.

Bungie plans on providing post-release content at a quicker rate than that of the original Destiny , which was criticized for not having enough content post-launch and between each of its expansions releases.

One of the team's remedies for this are the Adventures and Lost Sectors activities that were added to the free roam Patrol mode.

The game's first expansion released on December 5, Named Curse of Osiris , it focuses on the character Osiris from the lore of the original Destiny.

The expansion takes players to the planet Mercury with its own patrol mode. Additionally, the EXP level cap was raised to 25 and the Power level cap was raised to There is also a timed-exclusive Crucible map for PS4 players called Wormhaven.

Instead of an entirely new raid, a feature called raid lair was added, featuring new areas to the existing Leviathan raid and a different final boss.

This expansion takes players to the planet Mars in a new area called Hellas Basin. The expansion also features a new mode called "Escalation Protocol", a horde mode which can be started by any player in the patrol mode on Mars.

As well, the EXP level cap was raised to 30 and the Power level cap was raised to Like the previous expansion, Warmind also includes a second raid lair on the Leviathan.

The expansion also added progressive ranking systems for PvP, titled Valor and Glory. Players earn Valor in quickplay matches while Glory is earned in competitive matches, with each new rank earning greater rewards.

Valor points are earned regardless of win or loss, while Glory points are earned by wins but reduced by losses.

The third expansion, Forsaken , was released on September 4, , beginning Year 2 of Destiny 2. Similar to the original Destiny ' s The Taken King expansion, Forsaken had a large overhaul on gameplay, though not to the extent that The Taken King had with the original Destiny.

A large expansion, the story has a "western revenge" theme, according to Bungie. A large portion of the expansion takes place in the Reef's Tangled Shore, including a new raid called "Last Wish", which takes place in the end-game area, the Dreaming City, also located in the Reef.

The developers claimed that it has more bosses than any previous raid including from the original game with a massive roam area, puzzles, and the raid will change over time based on players' actions in the raid itself.

There is also a new mode called Gambit that combines PvE and PvP, and features its own ranking system called Infamy, which works similar to the Crucible's Valor ranking system.

Two teams of four players compete against each other while facing PvE enemies. A new weapon type, a bow and arrow, was also added. The EXP level cap was raised to 50 and the Power level cap was raised to Uldren is on a mission to find his lost sister, Queen Mara Sov, believing her to still be alive after the events of The Taken King and he leads the Scorn, former Fallen that were revived from the dead and have become their own race.

Both social spaces were redecorated for the event along with snow weather. Players could create snowballs in the social spaces and during strikes and throw these at other players or enemies which damaged enemies.

The Crucible game mode "Mayhem" all abilities restore rapidly was also brought back from the original Destiny. New Milestones with event-themed rewards were also added.

Just as in the original event, Crimson Days featured a 2-versus-2 Crucible mode—the only in Destiny 2 —however, the mode was modified from the original.

Staying close to a teammate caused all abilities to recharge quicker, while being apart gave away both players' locations to the opposing team.

Players could earn Crimson Engrams, granting new rewards. A brand new summer event called "Solstice of Heroes" began on July 31, and ended on August 28, , to commemorate the first year of the game.

The Power level cap was raised to for the event. A new NPC called the Statue of Heroes was added and provided bounties that, when turned in, awarded Moments of Triumph points for players which can be used to earn exclusive rewards.

Players received "Scorched" armor pieces at Power level at the start of the event, which can then be upgraded to "Rekindled" armor at Power level , then to "Resplendent" armor at Power level , all by completing specific requirements for each armor piece, including playing through 5 revamped Redux missions from the original Destiny 2 campaign.

Players could also earn Solstice Engrams, which also granted new rewards. Destiny 2 received "generally favorable" reviews, according to review aggregator Metacritic.

As with the original, gameplay was highly praised, with Chris Carter of Destructoid saying that it was what "the game nails Although he said the variety of weapons were fun, the Kinetic weapons "didn't seem to pack as much of a punch as their Energy [weapon] counterparts.

He said that they were filler content, and that they were "monotonous and a bore to accomplish, lacking the heart that fills the campaign.

The Leviathan raid received praise and criticism. Miller of Game Informer stated that the Leviathan raid was "one of Bungie's most intricate and fascinating environments to date", praising its maze-like structure with hidden chests and secret passages.

He was critical of the award system, however, stating that it "separates the excitement of new gear from the moment of victory", as it does not offer most loot until a full completion.

The original Destiny was largely criticized for its story. Destiny 2 , however, was praised for its improvements to the story and easier access to the universe's lore.

Slead of EGM said that it has a "more robust story" and Bungie fixed the "meandering storytelling from the first".

Miller of Game Informer praised the Crucible mode for feeling more competitive than the original Destiny ' s, with teamwork being "highly valued".

However, Miller was "perplexed by the decision to force players into one of two playlists", instead of letting them choose. He was also indifferent to the change of making all modes four-versus-four, but said that "the compact group size demands everyone pull their weight, which is great.

From Wikipedia, the free encyclopedia. Destiny 2 Box art featuring the game's three character classes: Hunter left , Titan center , and Warlock right.

Destiny 2 post-release content and Destiny 2: Retrieved May 19, Retrieved March 30,

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In Destiny gibt es neben den bereits erwähnten Rassen auch drei spielbare, sich spielerisch unterscheidende Hüterklassen:. In der ersten Erweiterung Dunkelheit lauert werden er und sein Gefolge genauer beleuchtet. Seinen ersten Auftritt hat er in vereinzelten Sprachfetzen im Grundspiel, sowie persönlich in der dritten Erweiterung König der Bessesenen. So wird in der Fortsetzung eine neue Geschichte erzählt und jeder Spieler findet neuen Loot und neue Fähigkeiten. Zeigen diese Caps die neuen Fokusse von Destiny 2? Die Marke Destiny wurde am Das Reisesystem wurde dahingehend verbessert, dass der Charakter nicht über den Orbit zu einem anderen Ort reisen muss, sondern seine Reise direkt von seiner Ursprungsposition antreten kann. Die Vex sind ebenfalls eingeteilt in 5 Klassen. In der dritten Erweiterung König der Besessenen werden sein Leben sowie sein Tod und die daraus entstandenen Konsequenzen nochmals beleuchtet.{/ITEM}

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